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I really envy your textures. The finish is spot-on realistic and the
colours are so vibrant! I think real mushrooms are more wet looking, but
theese are better than real!
sig.
Ryan Twitchell wrote:
>
> Here's a development of my mushroom garden. I'm still playing with shadows,
> which are proving to be a pain; I'm struggling against fog and radiosity to
> make them more visible. Except for that and the one jagged edge on the
> yellow/green mushroom that just won't go away, I'm very happy with the image.
> The smaller mushrooms don't collide with the large ones anymore, I appreciate
> everyone's help with that, thanks.
>
> I do have a question for all you MegaPOV people: What the heck does "Illegal
> grid value in dda_traversal()." mean? This is some kind of debugging message
> I assume, but how do I get rid of it?
>
> Ryan Twtchell
>
> [Image]
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